Lua
Lua programming language is a lightweight, reflective, imperative and procedural language, designed as a scripting language with extensible semantics as a primary goal.
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Nexus Programming Langauge

The Nexus programming language is an "object-oriented, dynamically-typed, reflective programming language", drawing from Lua and Ruby. www.nexuslang.org
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Re: eval()

I a plugin (Windows DLL) for a multimedia authoring tool to do that. Here's the docs on it: http://tetzfamily.com/temp/EvalDoc.htm Pretty much what you're trying to do, huh? I have the source,...
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Re: Need free c++ compiler.

same OS) Huh?! The editor I'm using right to type this message is over 200,000 lines of C code that compliles on Unix, Windows, Amiga, Atari, BeOS, DOS, Macintosh, OS/2 and several other...
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Re: scripting...

: Anyways, I was wondering what kinds of uses you've used it for, and what novel ways of using it if any? I'm using it for all scripting in a reusable game engine that I'm working on for Sherman3D...
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Re: scripting...

: Is scripting language similar to interpreted language? That's exactly what it is (more or less). : And can you explain more about Lua, like where to get it http://www.lua.org : how to...
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Re: scripting...

: Anyways, I was wondering what kinds of uses you've used it for, and what novel ways of using it if any? OK... now you've done it. ;) I'm going to turn off my usual self-throttling mechanism for...
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Re: scripting...

: I'm using Lua as the scripting language in my current project, and I highly recommend it. There really aren't many reasons to invent new scripting languages anymore :). Cool! I hope I had some...
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Re: scripting...

I'm using Lua as the scripting language in my current project, and I highly recommend it. There really aren't many reasons to invent new scripting languages anymore :).
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Re: picking six unique random numbers

I updated the Lua version to allow a specific range of random numbers to be produced. -- returns n unique random numbers from range min to max function unique_rand (n, min, max) local res, buf...
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Re: picking six unique random numbers

: My problem is that when I am picking a set of 6 numbers I am wracking my brains to find a way to make it pick only 6 unique numbers... Here's an algorithm that will give you n unique random...
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Re: Eric Tetz Where Are You?

: Intriguing. Do you have any of your palm applications using Lua that you can share? I don't have a Palm anymore (PocketPC kicks Palm's ass all over the place), but I believe there are more...
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Re: Integrating a scripting language in a C++ program?

: I assume that you link the library in the build, include the include file and then you can start using it? Yup. : I only spent about 15 minutes looking over the documentation, but it didn't...
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Re: Integrating a scripting language in a C++ program?

480 then MoveCursor(640, 480) MsgBox("Did you see the cursor move??", "Lua Test") end See? You have a full blown scripting language, and now it contains functions written by you. It's...
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Re: HELP with a plugin

: hi, i am working on a a.i.-program. : : i program this in C++. but i want to execute a string. : an example (that you know what i mean): : str = "counter++"; : execute (str); : : i know...
 

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